Claptrap Model

After completing the Uniped we are going to model Claptrap.

Construction Criteria. (10 marks.....2 each)
Your Claptrap must have the following objects
Body,Eye,UpperArm,LowerArm,Claws,Wheel

Inverse Kinematics Structure. (10 marks)
All Parts must be linked to the Body(at the top of the hierarchy)
There must be a slider for the eye.
2 ik chains for the arms and one dummy or point controller for the body

Animation (6 marks)
Claptrap is moving along a road minding his own business when he encounters a problem. It could be anything from a ditch he can't get over, a wall, or even STAIRS!!!!!. He must make one failed attempt to defeat the problem and then come up with an idea that allows him to have success.
Use at Least 4 of the principals of animation (4marks)

Camera Views (5 marks).
Proficient Use of Static and Moving Cameras.