Simple Animation
Making things move. Isn't that
what a 3d animation course is all about?
So lets dive right into it.
Primatives. Place a simple cube
20x20x20 in the universe.
.
A..Keyframe Animation.
Auto Key – everytime you move an object a key is automatically set Set Key – You must hit the Key button to actually set a key Key Activate – actually places the key on the timeline
You will need to become familiar with the
buttons
Time Line
Time Configuration Button
1. Animation Setup
Click on the Set Key toggle
You should notice that a time line bar changes red
Move your box so it sits approx. here
2. Setting a Key at Frame 0
Click on this button to set a key on Frame
Zero
Notice
that we now see a coloured bar on the zero key…. This represents
the position, rotation and scale of the box.
By right clicking on the coloured bar we can see that 7 bits of
information about the box are displayed.
Therefore everytime you set a key you will store these 7 bits of info
click back on the grid to remove the menu. We will use this later.
3. Setting a Key at Frame 20
,40 and 60
Move the Frame counter on the time line so it is on frame 20
Now using the top view move the
box along the x axis from
Here
to
If you grab the time slider and pull it between 1 and 20 you should see
the box move.
Lets continue on making the box move in a circle
Move the time slider to 40 and
move the box in the top view to the right side
Don’t forget to click the key button to set the key
and
Repeat for frame 60 but don’t do frame 80
and
4. Copying a Key from frame 0 to frame 80
Since we want the box to move back to the starting position we are going to copy the key frame frame 0 to frame 80
Click on the key on Frame 0 and hold the Shift Key down. Drag the key to frame 80
Make sure you are copying and not moving the key
Select the Perspective View and hit the play
button. The box should move around the
screen.
5. Seeing the Trajectory
Right click on the Perspective Window and Choose Properties.
Check the Trajectory Box
You should now see a line that describes the path that the box takes
Each of the white dots represents a frame. The space between the dots should give you an idea of how fast
the object is moving. We will see more of this later.
Notice how the path my box is taking is not very square. Look at the top view
It would be nice if we could click and drag on the trajectory but we
can’t….or I don’t know how to…
Click on frame 0 and move the box to a better position. It should make the shape of the trajectory
more square. Don’t forget to set the
key.
click on frame 20,40,60 and 80 as needed to move the box and set the
key so you end up with a square shaped trajectory.
6. Speeding up the box at
certain times. (Moving a frame)
I would like the box to speed up after frame 20 but then slow down again at the next corner…..
Without using the Shift key click on the key in frame 40 and drag it to
frame 30
The key should move NOT copy.
Notice that the dots on the trajectory are farther apart. This means the box is moving a farther
distance each frame.
7. Setting the Track View
Click on the button to bring up the Track View
Yikes it looks scarey…..
First lets set it up the way I like…….
Click on the Position Setting
and now choose Controller – Assign Controller
from the pull down menu
Choose Bezier Position
Click on Position
8. Understanding the Track
View.
Move will let you move individual keys.
Slide will slide all keys before or after a point.
Tangents Control the transitions between keys….
Lets concentrate on these three changes……..
Notice that the speed of the box is not consistant
the ticks are closer at the corner meaning the box is slowing down as
it enters the corner and speeds up as it exits.
Selecting a Key….
Click on one of the tiny black boxes to select it
Notice that the keys are selected
Click on the first key on the green line and choose
An abrupt(step) tangent.
Do this for each of the black
dots on the green line and the shape of your graph should change
Hit the play button……
Notice now that the box does not move until the 20th, 30th
,60th and 80th frames.
It snaps or steps to each frame
Hit the stop button.
Now lets try it again….. Click on
each of the keys on the green line in turn and then choose the smoothing
tangent.
My box now moves in a circular path
Now lets try it again….. Click on
each of the keys on the green line in turn and then choose the linear
tangent.
Hit the play button and the box should move in a linear path
Everything can be controlled by the track view